Nothing
#############################
## Genomic Dataset plot ##
#############################
gdPlot <- function(gdObjects, minBase = NA, maxBase = NA, overlays = NULL,
labelColor = "black", labelCex = 1, labelRot = 90) {
grid.newpage()
if (class(gdObjects) != "list")
gdObjects <- list(gdObjects)
if (missing(minBase) || missing(maxBase)) {
gr <- sapply(gdObjects, getGenomicRange)
minBase <- ifelse(all(is.na(gr[1,])), NA, min(gr[1,], na.rm = TRUE))
maxBase <- ifelse(all(is.na(gr[2,])), NA, max(gr[2,], na.rm = TRUE))
}
if (is.na(minBase) || is.na(maxBase))
stop("Need to define a suitable minBase and maxBase; cannot determine this from the objects.")
vplayout <- sapply(gdObjects, getSize)
names(vplayout) <- as.character(seq(along = gdObjects))
## don't draw things that are of size 0.
mask <- vplayout > 0
vplayout <- vplayout[mask]
gdObjects <- gdObjects[mask]
## this is so they follow recycling norms.
labelColor <- rep(labelColor, length(gdObjects))
labelCex <- rep(labelCex, length(gdObjects))
labelRot <- rep(labelRot, length(gdObjects))
if (!is.null(names(gdObjects))) {
pushViewport(viewport(layout = grid.layout(1, 2, width = c(0.10, 0.9)),
width = .90, height = .95))
pushViewport(viewport(layout=grid.layout(length(vplayout), 1, height=vplayout),
layout.pos.col = 1, layout.pos.row = 1))
for(i in seq(along=gdObjects)) {
nm <- names(gdObjects)[i]
if (nm != "") {
pushViewport(viewport(layout.pos.col = 1, layout.pos.row = i))
pushViewport(viewport(0, .5, width = .5, height = .5))
grid.text(label = formatC(nm, format = "d"),
just = "centre", rot = labelRot[i],
default.units = "native", gp = gpar(col = labelColor[i], cex = labelCex[i]))
popViewport(2)
}
}
popViewport()
pushViewport(viewport(layout = grid.layout(length(vplayout), 1, height = vplayout),
layout.pos.col = 2, layout.pos.row = 1))
}
else{
## here you make the region smaller so that the axis fit.
pushViewport(viewport(layout = grid.layout(length(vplayout), 1, height = vplayout),
width = .85, height = .95))
}
for (i in seq(along = gdObjects)) {
drawGD(gdObjects[[i]], minBase, maxBase, i)
}
if (!is.null(overlays)) {
if (!is.list(overlays))
overlays <- list(overlays)
lapply(overlays, function(overlay) {
drawOverlay(overlay, minBase, maxBase, vplayout)
})
}
##-- pop to the top of the viewport stack.
popViewport(0)
}
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