Description Usage Arguments Value Author(s) Examples
Qlerp
linear quaternion interpolation.
Qslerp
spherical linear interpolation.
QslerpNoInvert
version of slerp, used by squad, that does not check for theta > 90.
Qspline
spherical cubic interpolation.
Qsquad
spherical and Quadrangle linear interpolation.
Qbezier
Shoemake-Bezier interpolation using De Castlejau algorithm.
Qspline
for 3 quaternions, qn-1,qn and qn+1, calculate a control point to be used in spline interpolation.
1 | Qlerp(Q1, Q2, fracT)
|
Q1 |
Quaternion (Q) vector [q1, q2, q3, q4]. |
Q2 |
Quaternion (Q) vector [q1, q2, q3, q4]. |
fracT |
Fraction of . |
Q |
Zero or one-valued quaternion (Q) vector [q1, q2, q3, q4] or matrix n x 4. |
Jose Gama
1 2 3 |
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