Nothing
#' Plot results of OPC analysis of a surface (3D HTML widget; numbered legend; distinct colors)
#'
#' Produces a three-dimensional rendering of face orientation on a surface and
#' returns an HTML widget with a clean, numbered pie legend
#' Wedges can be scaled by patch counts. Default colors emphasize clarity.
#'
#'
#' Run `OPC()` first to compute patches and directional bins.
#'
#' @param OPC_File An object that stores the output of `OPC()`
#' @param binColors Optional character vector of colors for each directional bin. If not supplied,
#' a high-contrast set is generated automatically (OkabeāIto <= 12 bins; vivid HCL rainbow for more).
#' @param patchOutline Logical; draw patch boundary outlines on the mesh (default `FALSE`)
#' @param outlineColor Color for patch outlines (default `"black"`)
#' @param maskDiscard Logical; color discarded/small patches black in the mesh (default `FALSE`)
#' @param legend Logical; show a right-hand legend (default `TRUE`)
#' @param main Character; plot title (default `""`)
#' @param cex Numeric; relative size multiplier for legend text (default `1`)
#' @param scaleLegend Logical; scale legend pie wedges by patch counts (default `FALSE`)
#' @param legendTextCol Color for legend text (default `"black"`)
#' @param legendLineCol Color for legend ring/lines (default `"black"`)
#' @param leftOffset Numeric (-1..1); small horizontal camera nudge (default `0`)
#' @param fieldofview Numeric; field of view in degrees; 0 = isometric (default `0`)
#' @param widget_size_px Integer; square size of the 3D widget in pixels (default `768`)
#' @param scene_zoom Numeric; initial zoom on the 3D scene (default `1.5`)
#' @param title_font_size_px Integer; title font size in pixels (default `30`)
#' @param title_font_family CSS font-family for title/legend (default system UI stack)
#' @param legend_magnify Numeric; additional legend scale factor (default `1`)
#' @param fileName Character or `NA`; if non-`NA`, write a colored *.ply to disk (default `NA`)
#' @param binary Logical; write PLY as binary (default `FALSE`, i.e., ascii)
#'
#' @details
#'
#' **Legend**
#' Wedges are **numbered (1..N)** and can be **scaled** to patch counts.
#'
#' **Saving a PLY**
#' When `fileName` is provided, a colorized PLY is written. Colors are assigned per face via a
#' vertex-duplication strategy so external tools (e.g., MeshLab) show the same appearance. For ascii
#' PLY, a comment line notes the generator/version.
#'
#' @return
#' - **Interactive**: an `htmltools`-browsable object (title, 3D widget, legend).
#' - **Non-interactive**: (invisibly) a list with class `"OPC3d_spec"` containing:
#' `title`, `bin_colors`, `face_colors`, `bin_sizes`, `bin_labels`, `legend`, `scaled`.
#'
#' @examples
#' # OPC_out <- OPC(Tooth)
#' if (interactive()) {
#' OPC3d(OPC_out, legend = TRUE, scaleLegend = TRUE,
#' main = "OPC -- Numbered Bins")
#' }
#'
#' @import htmltools grDevices utils
#' @importFrom Rvcg vcgPlyWrite
#' @export
OPC3d <- function(
OPC_File,
binColors = NULL,
patchOutline = FALSE, outlineColor = "black", maskDiscard = FALSE,
legend = TRUE, main = "", cex = 1, scaleLegend = FALSE,
legendTextCol = "black", legendLineCol = "black",
leftOffset = 0, fieldofview = 0,
widget_size_px = 768, scene_zoom = 1.5,
title_font_size_px = 30,
title_font_family = "system-ui, -apple-system, Segoe UI, Roboto, Helvetica, Arial, sans-serif",
legend_magnify = 1,
fileName = NA, binary = FALSE
) {
# --- input checks -----------------------------------------------------------
if (!is.numeric(cex) || cex <= 0) stop("cex must be > 0.")
if (!is.numeric(widget_size_px) || widget_size_px <= 0) stop("widget_size_px must be > 0.")
if (!is.numeric(scene_zoom) || scene_zoom <= 0) stop("scene_zoom must be > 0.")
if (!is.numeric(legend_magnify) || legend_magnify <= 0) stop("legend_magnify must be > 0.")
if (!is.numeric(leftOffset) || length(leftOffset) != 1L) stop("leftOffset must be numeric length 1.")
if (!is.logical(legend) || length(legend) != 1L) stop("legend must be TRUE/FALSE.")
if (!is.logical(patchOutline) || length(patchOutline) != 1L) stop("patchOutline must be TRUE/FALSE.")
if (!is.logical(maskDiscard) || length(maskDiscard) != 1L) stop("maskDiscard must be TRUE/FALSE.")
PD <- OPC_File$Patch_Details
ply <- OPC_File$plyFile
if (!inherits(ply, "mesh3d")) stop("OPC_File$plyFile must be an rgl mesh3d.")
# --- Bin sizes (as in original) --------------------------------------------
bins_vec <- numeric(length = length(PD))
param <- OPC_File$Parameters
criteria <- which(param != 0)
if (length(criteria) == 1) {
criteria <- param[[2]]
for (i in seq_along(PD)) {
legit <- which(PD[[i]][, 1] >= criteria)
bins_vec[i] <- sum(PD[[i]][legit, 2])
names(bins_vec) <- names(PD)
}
}
if (length(criteria) == 2) {
criteria <- param[[3]]
for (i in seq_along(PD)) {
legit <- which(PD[[i]][, 2] >= criteria)
bins_vec[i] <- sum(PD[[i]][legit, 2])
names(bins_vec) <- names(PD)
}
}
BinSizes <- bins_vec[order(names(bins_vec))]
# --- Per-face color assignment ---------------------------------------------
dir_bins <- ply$Directional_Bins
BinCount <- length(unique(dir_bins))
if (is.null(binColors)) {
okabe_ito_12 <- c(
"#E69F00", "#56B4E9", "#009E73", "#F0E442",
"#0072B2", "#D55E00", "#CC79A7", "#999999",
"#8DD3C7", "#FB8072", "#80B1D3", "#FDB462"
)
if (BinCount <= length(okabe_ito_12)) {
binColors <- okabe_ito_12[seq_len(BinCount)]
} else {
binColors <- grDevices::hcl(
h = seq(15, 375, length.out = BinCount + 1)[-1],
c = 100, l = 60
)
}
}
if (length(binColors) < BinCount) {
binColors <- c(binColors, rep("#FFFFFF", BinCount - length(binColors)))
}
# Mask discarded patches if requested
BlackPatch <- integer(0)
if (isTRUE(maskDiscard)) {
for (i in seq_len(BinCount)) {
if (OPC_File$Parameters$Minimum_Area == 0) {
PatchList <- unlist(OPC_File$Patches[i], recursive = FALSE)
SmallPatch <- names(which(lapply(PatchList, length) < OPC_File$Parameters$Minimum_Faces))
Discarded <- as.numeric(unlist(PatchList[SmallPatch]))
} else {
AreaList <- as.vector(OPC_File$Patch_Details[[i]][, 2])
MinAreaPercentage <- sum(OPC_File$plyFile$Face_Areas) * OPC_File$Parameters$Minimum_Area
SmallPatchList <- which(AreaList < MinAreaPercentage)
Discarded <- as.numeric(unlist(OPC_File$Patches[[i]][SmallPatchList]))
}
BlackPatch <- c(BlackPatch, Discarded)
}
}
face_cols <- vapply(dir_bins, function(b) binColors[b], character(1))
if (isTRUE(maskDiscard) && length(BlackPatch)) face_cols[BlackPatch] <- "#000000"
# --- Optional: write colored PLY (works in both modes) ---------------------
if (!is.na(fileName)) {
if (!is.character(fileName) || length(fileName) != 1L)
stop("Enter a single character string for fileName.")
if (substr(fileName, nchar(fileName) - 3, nchar(fileName)) != ".ply")
fileName <- paste0(fileName, ".ply")
OutPly <- ply
NewVertList <- ply$vb[, ply$it[1:length(ply$it)]]
NewNormList <- ply$normals[, ply$it[1:length(ply$it)]]
NewFaceList <- matrix(1:ncol(NewVertList), nrow = 3)
col_mat <- matrix(rep(face_cols, 3), nrow = 3, byrow = TRUE)
NewColorList <- col_mat[1:length(col_mat)]
OutPly$vb <- NewVertList
OutPly$it <- NewFaceList
OutPly$normals <- NewNormList
OutPly$material$color <- NewColorList
Rvcg::vcgPlyWrite(mesh = OutPly, filename = fileName, binary = binary)
if (!binary) {
path <- file.path(getwd(), fileName)
txt <- readLines(con = path, warn = FALSE)
NewCom <- paste(
"comment OPC plot generated in molaR",
utils::packageVersion("molaR"),
"for", R.version.string
)
NewOut <- c(txt[1:3], unlist(strsplit(NewCom, "\n")), txt[4:length(txt)])
writeLines(NewOut, con = path)
}
}
# --- INTERACTIVE BLOCK: all HTML/UI calls are confined here ----------------
if (interactive()) {
# Isolate any rgl device interaction to interactive sessions
old_opts <- options("rgl.useNULL", "rgl.printRglwidget")
options(rgl.useNULL = TRUE, rgl.printRglwidget = FALSE)
on.exit(options(old_opts), add = TRUE)
# Prepare a centered mesh for viewing (no device side-effects)
mesh_centered <- ply
vb <- mesh_centered$vb
xr <- range(vb[1, ], na.rm = TRUE)
zr <- range(vb[3, ], na.rm = TRUE)
T_center_xz <- rgl::translationMatrix(-mean(xr), 0, -mean(zr))
mesh_centered <- rgl::transform3d(mesh_centered, T_center_xz)
# small left bias to leave room for legend
LEFT_BIAS_FRAC <- 0.08
vb2 <- mesh_centered$vb
xr2 <- range(vb2[1, ], na.rm = TRUE)
x_left <- -LEFT_BIAS_FRAC * diff(xr2)
mesh_centered <- rgl::transform3d(mesh_centered, rgl::translationMatrix(x_left, 0, 0))
vb3 <- mesh_centered$vb
yr <- range(vb3[2, ], na.rm = TRUE)
T_center_y <- rgl::translationMatrix(0, -mean(yr), 0)
mesh_centered <- rgl::transform3d(mesh_centered, T_center_y)
# --- Scene (rgl) ---------------------------------------------------------
rgl::open3d()
rgl::par3d(windowRect = c(100, 100, 100 + widget_size_px, 100 + widget_size_px))
rgl::par3d(userMatrix = diag(4), zoom = 1)
rgl::shade3d(mesh_centered, color = face_cols, meshColor = "faces", shininess = 110)
rgl::view3d(fov = fieldofview)
rgl::aspect3d("iso")
rgl::par3d(zoom = scene_zoom)
rgl::bg3d(col = "white")
# Optional small horizontal camera nudge
if (!isTRUE(all.equal(leftOffset, 0))) {
ZView <- rgl::par3d("observer")[3]
XView <- leftOffset * ZView * 0.05
rgl::observer3d(XView, 0, ZView)
}
# Optional patch outlines
if (isTRUE(patchOutline)) {
for (i in seq_len(BinCount)) {
Orientation <- OPC_File$Patches[i]
PatchCount <- length(Orientation[[1]])
if (PatchCount == 0) next
for (j in seq_len(PatchCount)) {
Patch <- as.numeric(Orientation[[1]][[j]])
Faces <- t(mesh_centered$it[, Patch])
fnum <- nrow(Faces)
vorder <- lapply(seq_len(fnum), function(k) sort(Faces[k, ]))
edges <- lapply(
vorder,
function(o)
c(paste(o[1], o[2], sep = "_"),
paste(o[1], o[3], sep = "_"),
paste(o[2], o[3], sep = "_"))
)
string <- unlist(edges)
edgeframe <- data.frame(names = string)
UniqueEdge <- aggregate(edgeframe, list(edgeframe$names), FUN = length)
PatchEdge <- subset(UniqueEdge, UniqueEdge$names == 1)
if (!nrow(PatchEdge)) next
EdgeVerts <- as.numeric(unlist(strsplit(as.character(unlist(PatchEdge$Group.1)), "_")))
EdgeCoords <- mesh_centered$vb[1:3, EdgeVerts]
rgl::segments3d(t(EdgeCoords), color = outlineColor, lwd = 1.25, shininess = 120)
}
}
}
# Build the widget
w <- rgl::rglwidget(minimal = FALSE, width = widget_size_px, height = widget_size_px)
# --- Legend/UI helpers (HTML only inside interactive) --------------------
svg_pie_legend <- function(colors, sizes, labels = NULL,
scaleLegend = FALSE,
text_col = "black", line_col = "black",
size_px = round(260 * legend_magnify),
cex = 1, font_family = title_font_family) {
n <- length(colors)
if (is.null(labels) || length(labels) != n) labels <- as.character(seq_len(n))
total <- if (isTRUE(scaleLegend)) sum(sizes) else n
weights <- if (isTRUE(scaleLegend)) sizes else rep(1, n)
if (total <= 0) { total <- n; weights <- rep(1, n) }
pad_px <- 14
cx <- cy <- size_px/2
R <- size_px/2 - pad_px
stroke_w_sep <- 2.2 # white separators
stroke_w_ring <- 1.2 # outer ring
angs <- c(0, cumsum(weights) / total * 2*pi) - pi/2 # start at -pi/2 (top), clockwise
A <- function(theta) c(x = cx + R * cos(theta), y = cy + R * sin(theta))
arc_path <- function(a1, a2) {
p1 <- A(a1); p2 <- A(a2)
large <- ifelse(abs(a2 - a1) > pi, 1, 0)
paste0(
"M ", cx, " ", cy, " ",
"L ", sprintf("%.3f %.3f", p1["x"], p1["y"]), " ",
"A ", R, " ", R, " 0 ", large, " 1 ",
sprintf("%.3f %.3f", p2["x"], p2["y"]), " Z"
)
}
mids <- (angs[-1] + angs[-length(angs)]) / 2
lab_r <- 0.70 * R
L <- function(theta) c(x = cx + lab_r * cos(theta), y = cy + lab_r * sin(theta))
paths <- lapply(seq_len(n), function(i) {
d <- arc_path(angs[i], angs[i+1])
htmltools::tags$path(
d = d, fill = colors[i],
stroke = "#FFFFFF", `stroke-width` = stroke_w_sep
)
})
ring <- htmltools::tags$circle(
cx = cx, cy = cy, r = R,
fill = "none", stroke = line_col, `stroke-width` = stroke_w_ring
)
labs <- lapply(seq_len(n), function(i) {
p <- L(mids[i])
htmltools::tags$text(
x = sprintf("%.1f", p["x"]), y = sprintf("%.1f", p["y"]),
style = sprintf(
"font-size: %.0fpx; font-family: %s; fill: %s; text-anchor: middle; dominant-baseline: middle;",
12 * cex * legend_magnify, font_family, text_col
),
labels[i]
)
})
htmltools::tags$svg(
width = size_px, height = size_px, viewBox = sprintf("0 0 %d %d", size_px, size_px),
style = "display:block;",
paths, ring, labs
)
}
bin_labels <- as.character(seq_len(BinCount))
legend_panel_px <- max(200, round(120 * cex * legend_magnify)) # room for title above the pie
legend_widget <- if (isTRUE(legend)) {
htmltools::div(
style = sprintf("width:%dpx; display:flex; flex-direction:column; align-items:center;", legend_panel_px),
# Title above the pie
htmltools::div(
style = paste0(
"font-weight:600;",
"font-size:", round(12 * cex * legend_magnify), "px;",
"font-family:", title_font_family, ";",
"color:", legendTextCol, ";",
"line-height:1.2;",
"margin:0 0 6px 0;",
"text-align:center;"
),
if (isTRUE(scaleLegend)) "Orientation (scaled)" else "Orientation"
),
# The pie itself
svg_pie_legend(
colors = binColors[seq_len(BinCount)],
sizes = if (length(BinSizes)) as.numeric(BinSizes) else rep(1, BinCount),
labels = bin_labels,
scaleLegend = scaleLegend,
text_col = legendTextCol, line_col = legendLineCol,
size_px = round(260 * legend_magnify),
cex = cex, font_family = title_font_family
),
if (isTRUE(maskDiscard)) htmltools::div(
style = paste0(
"display:flex;align-items:center;gap:8px;",
"font-family:", title_font_family, ";",
"color:", legendTextCol, ";",
"font-size:", round(12 * cex * legend_magnify), "px;",
"margin-top:6px;"
),
htmltools::tags$span(
style = "display:inline-block;width:12px;height:12px;background:#000;border:1px solid #444;"
),
"Discarded"
)
)
} else NULL
title_div <- if (nzchar(main)) {
htmltools::div(
style = paste0(
"font-weight:700;",
"font-size:", title_font_size_px, "px;",
"font-family:", title_font_family, ";",
"line-height:1.25;",
"margin:0 0 10px 0;",
"text-align:center;"
),
main
)
} else NULL
row_div <- if (isTRUE(legend)) {
htmltools::div(
style = paste0(
"display:flex;flex-direction:row;align-items:center;gap:12px;",
"width:", widget_size_px + legend_panel_px, "px;margin:0 auto;"
),
htmltools::div(style = sprintf("width:%dpx;height:%dpx;", widget_size_px, widget_size_px), w),
legend_widget
)
} else {
htmltools::div(style = sprintf("width:%dpx;margin:0 auto;", widget_size_px), w)
}
container <- htmltools::div(style = "width:100%;", title_div, row_div)
return(htmltools::browsable(container))
}
# --- NON-INTERACTIVE RETURN: no HTML created -------------------------------
bin_labels <- as.character(seq_len(BinCount))
out <- structure(
list(
title = main,
bin_colors = binColors[seq_len(BinCount)],
face_colors = face_cols,
bin_sizes = BinSizes,
bin_labels = bin_labels,
legend = legend,
scaled = scaleLegend
),
class = "OPC3d_spec"
)
invisible(out)
}
Any scripts or data that you put into this service are public.
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.